Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Defeat
Ranked Solo/Duo · 21 days ago
2 / 7 / 1
K / D / A
10%
Kill participation
340.9
Damage / min
9,705g
400.2 gold / min
22
8 placed · 3 cleared
231
9.5 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatalix de souza#1453
Irelia · Top
2 / 7 / 1
10% KP
8,268
11.2% share
9,705g
231 CS · 9.5/m
Yuta Okkotsu#BOAT
Viego · Jungle
2 / 7 / 8
33.3% KP
9,240
12.5% share
9,174g
167 CS · 6.9/m
Corvus#DQ9
Locke · Mid
14 / 6 / 6
66.7% KP
25,980
35.1% share
12,205g
170 CS · 7/m
edru#asdf
Varus · ADC
12 / 5 / 5
56.7% KP
22,057
29.8% share
14,871g
215 CS · 8.9/m
Jopa#1WAY
Blitzcrank · Support
0 / 5 / 20
66.7% KP
8,380
11.3% share
7,809g
15 CS · 0.6/m
Red side
VictoryJezu#KR01
Yasuo · Top
11 / 5 / 7
60% KP
30,686
35.8% share
13,401g
236 CS · 9.7/m
OLEG INSEC#OLEG
Lee Sin · Jungle
5 / 3 / 12
56.7% KP
13,958
16.3% share
10,898g
178 CS · 7.3/m
RenoirDessendre#Miky
Yone · Mid
7 / 12 / 8
50% KP
15,132
17.7% share
10,946g
168 CS · 6.9/m
Welyn#TWTV
Aurelion Sol · ADC
6 / 4 / 7
43.3% KP
18,622
21.7% share
10,941g
187 CS · 7.7/m
Michiel deRuyter#NLNLN
Nautilus · Support
1 / 7 / 17
60% KP
7,230
8.4% share
7,439g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
