Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Victory
Ranked Solo/Duo · 20 days ago
7 / 5 / 9
K / D / A
44.4%
Kill participation
934.2
Damage / min
13,572g
462.4 gold / min
33
5 placed · 11 cleared
251
8.6 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAuticko11#WoT
Irelia · Top
8 / 7 / 8
44.4% KP
22,975
18.5% share
14,144g
243 CS · 8.3/m
devil sc#99666
Sylas · Jungle
9 / 7 / 11
55.6% KP
22,465
18.1% share
13,259g
171 CS · 5.8/m
alix de souza#1453
LeBlanc · Mid
7 / 5 / 9
44.4% KP
27,420
22.1% share
13,572g
251 CS · 8.6/m
onlyclickforward#EU1
Kai'Sa · ADC
9 / 6 / 9
50% KP
42,380
34.1% share
17,014g
239 CS · 8.1/m
electricshoe#SUPP
Nautilus · Support
3 / 5 / 11
38.9% KP
9,008
7.3% share
8,601g
27 CS · 0.9/m
Red side
Defeatfrajgo#rank1
Cho'Gath · Top
5 / 13 / 3
26.7% KP
20,513
17.4% share
8,823g
146 CS · 5/m
IntAcc999#EUW
Nocturne · Jungle
9 / 3 / 12
70% KP
24,784
21.1% share
14,161g
225 CS · 7.7/m
Simpli#000
Lucian · Mid
3 / 9 / 12
50% KP
28,270
24% share
12,161g
221 CS · 7.5/m
TTV ROSEHAN LOL#AHRI
Ahri · ADC
8 / 8 / 17
83.3% KP
31,474
26.8% share
13,986g
211 CS · 7.2/m
Antos#2060
Nami · Support
5 / 3 / 17
73.3% KP
12,514
10.6% share
9,156g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
