Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 20 days ago
7 / 6 / 7
K / D / A
32.6%
Kill participation
637.1
Damage / min
12,217g
481 gold / min
17
3 placed · 5 cleared
212
8.3 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMichiel deRuyter#NLNLN
Jayce · Top
11 / 3 / 9
46.5% KP
27,547
26.1% share
12,976g
225 CS · 8.9/m
Zefath#EUW
Shaco · Jungle
12 / 2 / 13
58.1% KP
26,452
25.1% share
14,387g
224 CS · 8.8/m
alix de souza#1453
Sylas · Mid
7 / 6 / 7
32.6% KP
16,183
15.3% share
12,217g
212 CS · 8.3/m
noz2k#1807
Jhin · ADC
4 / 5 / 20
55.8% KP
22,271
21.1% share
13,596g
180 CS · 7.1/m
BONJOUR L AMI#mio韩服
Pyke · Support
9 / 12 / 9
41.9% KP
13,095
12.4% share
9,810g
13 CS · 0.5/m
Red side
DefeatΑrt The Clοwn#EUW
Soraka · Top
0 / 8 / 3
10.7% KP
6,331
8.5% share
7,374g
162 CS · 6.4/m
OLEG INSEC#OLEG
Lee Sin · Jungle
12 / 7 / 6
64.3% KP
21,175
28.3% share
13,054g
149 CS · 5.9/m
Alex Consani#EUW3
Ahri · Mid
2 / 10 / 3
17.9% KP
15,041
20.1% share
8,075g
171 CS · 6.7/m
Kylian Dictator#123
Kalista · ADC
13 / 8 / 3
57.1% KP
24,866
33.2% share
14,593g
221 CS · 8.7/m
Dekap#EUW
Nautilus · Support
1 / 10 / 8
32.1% KP
7,405
9.9% share
7,329g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
