Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 20 days ago
11 / 3 / 3
K / D / A
40%
Kill participation
828.3
Damage / min
14,037g
589 gold / min
14
4 placed · 2 cleared
251
10.5 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVenour#EUW
Camille · Top
1 / 7 / 3
23.5% KP
10,643
12.8% share
8,565g
164 CS · 6.9/m
BIG Labubu#5454
Vi · Jungle
3 / 9 / 3
35.3% KP
10,501
12.7% share
9,050g
156 CS · 6.5/m
Alex Consani#EUW3
Viktor · Mid
2 / 6 / 2
23.5% KP
21,728
26.2% share
8,737g
193 CS · 8.1/m
Stormzzzze#SSJ2
Ekko · ADC
9 / 5 / 2
64.7% KP
21,173
25.5% share
12,987g
161 CS · 6.8/m
plaything#anci
Senna · Support
2 / 8 / 9
64.7% KP
18,866
22.8% share
8,157g
42 CS · 1.8/m
Red side
Victorythe clock#6204
Zilean · Top
5 / 4 / 13
51.4% KP
15,012
14.6% share
10,113g
161 CS · 6.8/m
BONG BONG U#2323
Olaf · Jungle
8 / 2 / 7
42.9% KP
24,442
23.8% share
12,174g
204 CS · 8.6/m
alix de souza#1453
Akali · Mid
11 / 3 / 3
40% KP
19,741
19.2% share
14,037g
251 CS · 10.5/m
detdert fan acc#RANK1
Zeri · ADC
6 / 5 / 9
42.9% KP
22,717
22.1% share
12,287g
193 CS · 8.1/m
MercedesBenzE500#EUW
LeBlanc · Support
5 / 4 / 15
57.1% KP
20,799
20.3% share
8,454g
30 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
