Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 18 days ago
12 / 5 / 4
K / D / A
47.1%
Kill participation
926.4
Damage / min
12,850g
552.3 gold / min
18
7 placed · 2 cleared
196
8.4 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnae#1way
Aurora · Top
3 / 5 / 4
36.8% KP
18,814
23.5% share
9,056g
176 CS · 7.6/m
TwTv Casper1lol#001
Talon · Jungle
4 / 7 / 3
36.8% KP
11,854
14.8% share
8,901g
157 CS · 6.7/m
KC Kamiloo#FIRE
Corki · Mid
3 / 7 / 4
36.8% KP
20,928
26.1% share
9,153g
169 CS · 7.3/m
Jezu#KR01
Tristana · ADC
6 / 7 / 6
63.2% KP
17,945
22.4% share
10,968g
157 CS · 6.7/m
majitel#hony
Nautilus · Support
3 / 8 / 11
73.7% KP
10,615
13.2% share
7,817g
30 CS · 1.3/m
Red side
VictorySPIRIT EMPRESS#MERGE
Yone · Top
6 / 6 / 3
26.5% KP
17,820
21.2% share
10,405g
189 CS · 8.1/m
Shaolin Nunu#00000
Nunu & Willump · Jungle
6 / 2 / 15
61.8% KP
10,845
12.9% share
11,000g
161 CS · 6.9/m
alix de souza#1453
Sylas · Mid
12 / 5 / 4
47.1% KP
21,554
25.6% share
12,850g
196 CS · 8.4/m
ANB SHC#2026
Caitlyn · ADC
8 / 2 / 13
61.8% KP
25,038
29.8% share
15,140g
248 CS · 10.7/m
Dekap#EUW
Lux · Support
2 / 4 / 22
70.6% KP
8,826
10.5% share
8,665g
31 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
