Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 18 days ago
10 / 5 / 5
K / D / A
34.1%
Kill participation
1,493.1
Damage / min
19,044g
606.8 gold / min
15
5 placed · 1 cleared
282
9 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTwTvPeshomid#Pesh
Aurora · Top
8 / 8 / 8
36.4% KP
31,884
19% share
13,086g
226 CS · 7.2/m
0UZ0TYPEBEAT#YUNG
Hecarim · Jungle
4 / 5 / 10
31.8% KP
24,619
14.7% share
13,018g
254 CS · 8.1/m
alix de souza#1453
Zed · Mid
10 / 5 / 5
34.1% KP
46,860
27.9% share
19,044g
282 CS · 9/m
Kos Subin#Beiu
Kai'Sa · ADC
16 / 10 / 10
59.1% KP
35,200
21% share
18,533g
234 CS · 7.5/m
İSKENDER BÜYÜK#BEKA
Anivia · Support
6 / 4 / 22
63.6% KP
29,170
17.4% share
11,562g
34 CS · 1.1/m
Red side
DefeatJekko#9313
Irelia · Top
5 / 10 / 2
21.9% KP
19,304
15.8% share
13,360g
260 CS · 8.3/m
in the pool#heart
Naafiri · Jungle
10 / 5 / 13
71.9% KP
36,874
30.2% share
17,765g
220 CS · 7/m
Vistaro#EUW
Syndra · Mid
5 / 10 / 3
25% KP
19,795
16.2% share
13,091g
235 CS · 7.5/m
TwTv SharonMirza#99999
Ekko · ADC
11 / 8 / 4
46.9% KP
36,725
30.1% share
16,554g
249 CS · 7.9/m
Techoteco#Teo
Leona · Support
1 / 11 / 14
46.9% KP
9,374
7.7% share
8,897g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
