Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 17 days ago
16 / 3 / 3
K / D / A
50%
Kill participation
1,250.2
Damage / min
14,731g
649.9 gold / min
12
6 placed · 0 cleared
243
10.7 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorychenzelot#LOT
Olaf · Top
5 / 2 / 4
23.7% KP
12,799
14.8% share
11,664g
214 CS · 9.4/m
S9XDXDXD#EUW
Lee Sin · Jungle
10 / 3 / 13
60.5% KP
18,516
21.4% share
12,428g
173 CS · 7.6/m
alix de souza#1453
Yasuo · Mid
16 / 3 / 3
50% KP
28,338
32.7% share
14,731g
243 CS · 10.7/m
devil sc#99666
Lux · ADC
6 / 4 / 12
47.4% KP
14,074
16.2% share
11,271g
182 CS · 8/m
Generalknaskalas#EUW
Zoe · Support
1 / 6 / 12
34.2% KP
12,915
14.9% share
7,308g
27 CS · 1.2/m
Red side
DefeatR A F F Y#TOP
Yone · Top
7 / 4 / 3
55.6% KP
20,595
35.2% share
10,107g
215 CS · 9.5/m
zng zng zng#11111
Quinn · Jungle
4 / 11 / 3
38.9% KP
15,555
26.6% share
8,965g
118 CS · 5.2/m
thundercløuds#xxx
Irelia · Mid
4 / 8 / 1
27.8% KP
9,613
16.4% share
9,855g
163 CS · 7.2/m
azur et asmar#paix
Aurelion Sol · ADC
1 / 6 / 5
33.3% KP
8,774
15% share
6,992g
125 CS · 5.5/m
VIVA PALESTINA#LFI
Rell · Support
2 / 9 / 10
66.7% KP
3,944
6.7% share
6,877g
11 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
