Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 17 days ago
2 / 6 / 12
K / D / A
43.8%
Kill participation
1,045.1
Damage / min
11,278g
432.1 gold / min
22
9 placed · 1 cleared
206
7.9 CS / min
Objective control
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHOMEOFFICEABUSER#69420
Sion · Top
4 / 6 / 4
44.4% KP
23,122
28.9% share
11,895g
251 CS · 9.6/m
B2U Nord#B2U
Elise · Jungle
6 / 7 / 4
55.6% KP
17,823
22.3% share
11,299g
176 CS · 6.7/m
devil sc#99666
Akali · Mid
4 / 6 / 3
38.9% KP
18,946
23.7% share
10,385g
187 CS · 7.2/m
Trië 2 Tell U#2093
Jinx · ADC
4 / 7 / 4
44.4% KP
14,475
18.1% share
12,501g
252 CS · 9.7/m
Dekap#EUW
Lulu · Support
0 / 6 / 13
72.2% KP
5,547
6.9% share
7,085g
15 CS · 0.6/m
Red side
Victorybrigand raider#LISA
Gangplank · Top
10 / 3 / 5
46.9% KP
28,748
19.9% share
14,108g
218 CS · 8.4/m
MarioDeLaTorre#1way
Shyvana · Jungle
6 / 1 / 9
46.9% KP
39,063
27% share
14,204g
237 CS · 9.1/m
alix de souza#1453
Syndra · Mid
2 / 6 / 12
43.8% KP
27,277
18.9% share
11,278g
206 CS · 7.9/m
GoldenGod#EUW
Viktor · ADC
13 / 5 / 5
56.3% KP
38,600
26.7% share
15,497g
214 CS · 8.2/m
Calmsky#meow
Nami · Support
1 / 3 / 20
65.6% KP
11,011
7.6% share
9,206g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
