Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 16 days ago
13 / 7 / 9
K / D / A
47.8%
Kill participation
1,284.6
Damage / min
15,838g
488.3 gold / min
34
14 placed · 3 cleared
242
7.5 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
5
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMarty Supreme#BEAST
Aurora · Top
8 / 8 / 8
41% KP
29,518
21.5% share
11,180g
171 CS · 5.3/m
JUGKING#zyb
Lee Sin · Jungle
6 / 12 / 9
38.5% KP
13,834
10.1% share
12,975g
185 CS · 5.7/m
Sorcerer#Mage
Karthus · Mid
15 / 12 / 3
46.2% KP
57,164
41.7% share
16,662g
254 CS · 7.8/m
Kite Machine#2015
Tristana · ADC
10 / 6 / 7
43.6% KP
26,957
19.6% share
18,680g
331 CS · 10.2/m
trymboner#2000
Nautilus · Support
0 / 8 / 19
48.7% KP
9,758
7.1% share
8,716g
21 CS · 0.6/m
Red side
VictoryDreilix#CN3
Corki · Top
4 / 14 / 5
19.6% KP
22,427
15.9% share
12,615g
206 CS · 6.4/m
Kokoro#1206
Graves · Jungle
15 / 3 / 8
50% KP
28,521
20.2% share
19,403g
339 CS · 10.5/m
alix de souza#1453
Syndra · Mid
13 / 7 / 9
47.8% KP
41,665
29.5% share
15,838g
242 CS · 7.5/m
Маша#KR01
Yunara · ADC
11 / 8 / 8
41.3% KP
38,052
26.9% share
20,166g
299 CS · 9.2/m
BONJOUR L AMI#mio韩服
Poppy · Support
3 / 8 / 21
52.2% KP
10,607
7.5% share
11,893g
40 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
