Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Victory
Ranked Solo/Duo · 15 days ago
8 / 5 / 2
K / D / A
28.6%
Kill participation
854.1
Damage / min
12,826g
569.6 gold / min
12
6 placed · 1 cleared
250
11.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatObiDagsYTB#EUW
Jayce · Top
0 / 10 / 4
17.4% KP
14,239
19.1% share
7,480g
177 CS · 7.9/m
zng zng zng#11111
Quinn · Jungle
5 / 7 / 4
39.1% KP
12,045
16.2% share
9,743g
140 CS · 6.2/m
chains#free
Sylas · Mid
4 / 5 / 3
30.4% KP
15,119
20.3% share
8,518g
147 CS · 6.5/m
Pegaudellio#213
Kai'Sa · ADC
7 / 7 / 8
65.2% KP
22,269
29.9% share
11,995g
177 CS · 7.9/m
Targamas#5555
Pyke · Support
7 / 6 / 6
56.5% KP
10,892
14.6% share
8,962g
20 CS · 0.9/m
Red side
Victoryalix de souza#1453
Irelia · Top
8 / 5 / 2
28.6% KP
19,231
22.8% share
12,826g
250 CS · 11.1/m
SpoconeJajeczka#Manda
Talon · Jungle
8 / 5 / 5
37.1% KP
15,170
17.9% share
12,338g
248 CS · 11/m
ASTA#RRRR
Cassiopeia · Mid
3 / 6 / 8
31.4% KP
19,567
23.2% share
8,844g
165 CS · 7.3/m
Twtv yurosmid#00019
Zoe · ADC
11 / 3 / 8
54.3% KP
19,066
22.6% share
12,300g
135 CS · 6/m
detdert adc acc#RANK1
Bard · Support
5 / 5 / 15
57.1% KP
11,483
13.6% share
9,512g
22 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
