Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Solo/Duo · 15 days ago
3 / 5 / 7
K / D / A
35.7%
Kill participation
1,017.1
Damage / min
14,051g
491.9 gold / min
22
5 placed · 7 cleared
256
9 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRick Sanchez#RAGO
Vladimir · Top
12 / 6 / 7
52.8% KP
29,112
23.8% share
13,540g
213 CS · 7.5/m
TTV HYBRADGE#ADL
Wukong · Jungle
5 / 6 / 7
33.3% KP
18,418
15% share
12,273g
189 CS · 6.6/m
ObiDagsYTB#EUW
Viktor · Mid
3 / 4 / 8
30.6% KP
23,692
19.3% share
11,672g
240 CS · 8.4/m
Kite Machine#2015
Zeri · ADC
15 / 5 / 10
69.4% KP
45,506
37.2% share
20,337g
292 CS · 10.2/m
MONKWILLCARRY#EST
Milio · Support
1 / 7 / 19
55.6% KP
5,739
4.7% share
9,500g
16 CS · 0.6/m
Red side
DefeatVenour#EUW
Jayce · Top
7 / 4 / 7
50% KP
22,363
20.8% share
14,619g
269 CS · 9.4/m
keep good mental#07113
Elise · Jungle
7 / 6 / 6
46.4% KP
20,586
19.2% share
12,292g
178 CS · 6.2/m
alix de souza#1453
Zed · Mid
3 / 5 / 7
35.7% KP
29,055
27.1% share
14,051g
256 CS · 9/m
Carl Friedrich#Gauß
Tristana · ADC
9 / 9 / 6
53.6% KP
25,958
24.2% share
17,242g
261 CS · 9.1/m
last samurai#Hansu
Leona · Support
2 / 12 / 11
46.4% KP
9,302
8.7% share
8,130g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
