Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 14 days ago
3 / 10 / 3
K / D / A
40%
Kill participation
530.8
Damage / min
10,220g
407.4 gold / min
16
4 placed · 3 cleared
168
6.7 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryincaisback#0204
Yasuo · Top
4 / 5 / 7
35.5% KP
23,061
24.4% share
10,578g
217 CS · 8.7/m
휘드스#Rank1
Elise · Jungle
10 / 1 / 9
61.3% KP
25,836
27.3% share
13,613g
197 CS · 7.9/m
RAIKO KATA KING#KATA
Katarina · Mid
8 / 1 / 7
48.4% KP
17,640
18.7% share
12,576g
237 CS · 9.4/m
Art The Clown#ZYZY
Lucian · ADC
7 / 4 / 10
54.8% KP
22,607
23.9% share
13,995g
198 CS · 7.9/m
Kite Machine#2015
Thresh · Support
2 / 4 / 21
74.2% KP
5,439
5.8% share
8,739g
19 CS · 0.8/m
Red side
DefeatBobsbag#EUW
Gragas · Top
4 / 3 / 4
53.3% KP
14,476
24.5% share
11,219g
220 CS · 8.8/m
Krysia#jdisa
Jarvan IV · Jungle
3 / 5 / 7
66.7% KP
9,910
16.8% share
9,849g
147 CS · 5.9/m
CYB Usurper#5HEAD
Ryze · Mid
5 / 6 / 3
53.3% KP
15,133
25.6% share
12,763g
253 CS · 10.1/m
alix de souza#1453
Sylas · ADC
3 / 10 / 3
40% KP
13,314
22.5% share
10,220g
168 CS · 6.7/m
TWTV WindDiff#LIVEE
Janna · Support
0 / 7 / 10
66.7% KP
6,230
10.5% share
7,099g
36 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
