Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 13 days ago
6 / 9 / 11
K / D / A
85%
Kill participation
1,149
Damage / min
11,690g
500.6 gold / min
4
3 placed · 0 cleared
185
7.9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKehvo#EUW
Malphite · Top
6 / 4 / 6
60% KP
15,885
19.9% share
9,440g
177 CS · 7.6/m
NAAYIL#S67
Aatrox · Jungle
6 / 7 / 4
50% KP
19,052
23.8% share
10,696g
149 CS · 6.4/m
alix de souza#1453
Sylas · Mid
6 / 9 / 11
85% KP
26,829
33.6% share
11,690g
185 CS · 7.9/m
Looki#KCB
Zeri · ADC
2 / 7 / 4
30% KP
11,761
14.7% share
9,274g
197 CS · 8.4/m
Lord Zas#EUW
Janna · Support
0 / 9 / 10
50% KP
6,374
8% share
6,095g
15 CS · 0.6/m
Red side
VictoryLow Tier God#6802
Gnar · Top
3 / 3 / 6
25% KP
17,365
17.3% share
11,240g
206 CS · 8.8/m
ismααα#EUW
Nidalee · Jungle
9 / 3 / 13
61.1% KP
17,424
17.4% share
13,216g
200 CS · 8.6/m
undersea light#KAI
Syndra · Mid
4 / 7 / 3
19.4% KP
13,328
13.3% share
9,693g
194 CS · 8.3/m
wx一剑封喉血染苍穹ω4DB0T#spιη
Tristana · ADC
18 / 4 / 5
63.9% KP
45,071
44.9% share
18,691g
253 CS · 10.8/m
Dimillio#LbIc
Blitzcrank · Support
2 / 3 / 19
58.3% KP
7,151
7.1% share
8,536g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
