Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 13 days ago
13 / 3 / 7
K / D / A
47.6%
Kill participation
1,421.6
Damage / min
12,060g
542.4 gold / min
17
9 placed · 2 cleared
205
9.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSeñor Pink#Oda
Yone · Top
1 / 3 / 6
46.7% KP
15,457
20.6% share
9,033g
201 CS · 9/m
Krysia#jdisa
Taliyah · Jungle
3 / 9 / 4
46.7% KP
14,625
19.4% share
9,189g
133 CS · 6/m
KC NEXT MIDKING#PANDA
Zed · Mid
1 / 9 / 3
26.7% KP
13,210
17.6% share
7,833g
140 CS · 6.3/m
HARPOON#goat
Kalista · ADC
8 / 10 / 3
73.3% KP
24,455
32.5% share
13,759g
204 CS · 9.2/m
BONJOUR L AMI#mio韩服
Thresh · Support
2 / 11 / 8
66.7% KP
7,449
9.9% share
6,567g
17 CS · 0.8/m
Red side
Victoryttv ronaldoo#back
Nasus · Top
3 / 4 / 1
9.5% KP
12,249
12.9% share
8,083g
168 CS · 7.6/m
Lurox#Lurox
Lee Sin · Jungle
10 / 0 / 10
47.6% KP
18,350
19.3% share
11,753g
201 CS · 9/m
alix de souza#1453
Syndra · Mid
13 / 3 / 7
47.6% KP
31,608
33.2% share
12,060g
205 CS · 9.2/m
Mirrai#025
Tristana · ADC
14 / 5 / 5
45.2% KP
19,971
21% share
14,515g
168 CS · 7.6/m
Targamas#5555
Nautilus · Support
2 / 4 / 24
61.9% KP
12,961
13.6% share
7,962g
22 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
