Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 13 days ago
6 / 4 / 9
K / D / A
34.1%
Kill participation
903.6
Damage / min
13,460g
604.5 gold / min
13
7 placed · 1 cleared
214
9.6 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorycadianNN#EUW
Akali · Top
8 / 6 / 9
38.6% KP
18,095
18.5% share
10,903g
168 CS · 7.5/m
EreS ReY#1953
Skarner · Jungle
6 / 2 / 10
36.4% KP
10,946
11.2% share
10,244g
155 CS · 7/m
PUSH SISYPHUS#Camus
Locke · Mid
14 / 5 / 8
50% KP
28,173
28.8% share
12,206g
166 CS · 7.5/m
alix de souza#1453
Yasuo · ADC
6 / 4 / 9
34.1% KP
20,121
20.5% share
13,460g
214 CS · 9.6/m
Kite Machine#2015
Senna · Support
10 / 2 / 19
65.9% KP
20,656
21.1% share
11,810g
32 CS · 1.4/m
Red side
Defeatxhtao#3100
Ambessa · Top
5 / 8 / 2
36.8% KP
13,862
17.9% share
8,929g
178 CS · 8/m
zng zng zng#11111
Quinn · Jungle
3 / 7 / 6
47.4% KP
15,000
19.4% share
9,991g
148 CS · 6.6/m
RAIKO KATA KING#KATA
Katarina · Mid
5 / 11 / 5
52.6% KP
19,862
25.7% share
9,492g
155 CS · 7/m
Twtv yurosmid#00019
Zoe · ADC
4 / 8 / 3
36.8% KP
16,184
20.9% share
8,608g
138 CS · 6.2/m
Targamas#5555
Camille · Support
2 / 10 / 9
57.9% KP
12,355
16% share
7,541g
32 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
