Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Leona
Victory
Ranked Solo/Duo · 12 days ago
0 / 6 / 19
K / D / A
61.3%
Kill participation
242.1
Damage / min
9,060g
285.8 gold / min
107
53 placed · 9 cleared
36
1.1 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatR A F F Y#TOP
Gragas · Top
6 / 4 / 6
50% KP
20,659
20.3% share
12,106g
237 CS · 7.5/m
BIG Labubu#5454
Qiyana · Jungle
8 / 5 / 8
66.7% KP
26,992
26.5% share
15,598g
249 CS · 7.9/m
Turning Point 3#III
Ryze · Mid
6 / 7 / 7
54.2% KP
26,883
26.4% share
12,393g
248 CS · 7.8/m
TTV Findthehwei#Twitc
Hwei · ADC
4 / 5 / 8
50% KP
19,144
18.8% share
13,699g
231 CS · 7.3/m
FNC Upset#0308
Nautilus · Support
0 / 10 / 18
75% KP
8,148
8% share
8,045g
31 CS · 1/m
Red side
VictoryIfryji#EUW
Teemo · Top
6 / 5 / 7
41.9% KP
19,044
16.1% share
14,396g
250 CS · 7.9/m
windows security#mcsft
Kha'Zix · Jungle
8 / 3 / 12
64.5% KP
28,552
24.2% share
14,697g
252 CS · 7.9/m
EreS ReY#1953
Katarina · Mid
6 / 8 / 10
51.6% KP
27,732
23.5% share
12,000g
184 CS · 5.8/m
deep sigh#14J
Jhin · ADC
11 / 2 / 12
74.2% KP
34,918
29.6% share
18,417g
300 CS · 9.5/m
alix de souza#1453
Leona · Support
0 / 6 / 19
61.3% KP
7,674
6.5% share
9,060g
36 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
