Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 8 days ago
1 / 8 / 2
K / D / A
33.3%
Kill participation
562.4
Damage / min
5,377g
346.2 gold / min
7
3 placed · 1 cleared
107
6.9 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKingslayer#world
Yasuo · Top
6 / 3 / 2
30.8% KP
17,896
30.8% share
8,485g
131 CS · 8.4/m
TECHNOPHOBEEEEEE#AHHHH
Zac · Jungle
8 / 0 / 9
65.4% KP
12,097
20.8% share
8,976g
142 CS · 9.1/m
RAIKO KATA KING#KATA
Katarina · Mid
6 / 2 / 3
34.6% KP
13,456
23.2% share
6,655g
109 CS · 7/m
ANB SHC#2026
Jhin · ADC
5 / 1 / 3
30.8% KP
10,082
17.4% share
7,367g
135 CS · 8.7/m
tuokaZ#ece
Karma · Support
1 / 3 / 10
42.3% KP
4,540
7.8% share
4,477g
12 CS · 0.8/m
Red side
Defeatskygge kriger#EUV
Renekton · Top
4 / 3 / 1
55.6% KP
8,850
24.3% share
6,366g
115 CS · 7.4/m
Theocacs#EUW
Vi · Jungle
3 / 4 / 3
66.7% KP
6,572
18.1% share
6,879g
111 CS · 7.1/m
alix de souza#1453
Sylas · Mid
1 / 8 / 2
33.3% KP
8,736
24% share
5,377g
107 CS · 6.9/m
Abner#EUW0
Varus · ADC
1 / 5 / 0
11.1% KP
6,525
17.9% share
5,929g
125 CS · 8/m
Corvus#DQ9
Lulu · Support
0 / 6 / 2
22.2% KP
5,690
15.6% share
3,926g
28 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
