Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 8 days ago
1 / 6 / 2
K / D / A
21.4%
Kill participation
468.1
Damage / min
8,436g
358.2 gold / min
17
6 placed · 4 cleared
215
9.1 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBiin#Krest
Aatrox · Top
5 / 4 / 2
50% KP
23,832
31.4% share
10,620g
200 CS · 8.5/m
clicking forward#12321
Sylas · Jungle
3 / 8 / 7
71.4% KP
16,968
22.4% share
8,316g
117 CS · 5/m
alix de souza#1453
Yone · Mid
1 / 6 / 2
21.4% KP
11,024
14.5% share
8,436g
215 CS · 9.1/m
noz2k#1807
Varus · ADC
4 / 4 / 5
64.3% KP
16,306
21.5% share
10,046g
170 CS · 7.2/m
LightMistress#3491
Renata Glasc · Support
1 / 3 / 7
57.1% KP
7,741
10.2% share
6,602g
28 CS · 1.2/m
Red side
Victorydetdert ornn acc#ORNNY
Ornn · Top
2 / 2 / 6
32% KP
13,871
14.1% share
8,589g
156 CS · 6.6/m
IntAcc999#EUW
Lee Sin · Jungle
2 / 3 / 7
36% KP
10,788
11% share
10,072g
204 CS · 8.7/m
ObiDagsYTB#EUW
Orianna · Mid
9 / 1 / 4
52% KP
28,124
28.6% share
12,160g
249 CS · 10.6/m
Маша#KR01
Caitlyn · ADC
11 / 4 / 3
56% KP
38,439
39.1% share
16,943g
234 CS · 9.9/m
trymboner#2000
Karma · Support
1 / 4 / 10
44% KP
7,027
7.2% share
6,802g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
