Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 7 days ago
0 / 7 / 15
K / D / A
34.1%
Kill participation
351
Damage / min
8,055g
315.3 gold / min
92
36 placed · 15 cleared
45
1.8 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHawkella#1912
Yone · Top
3 / 10 / 2
18.5% KP
26,281
23.8% share
9,616g
193 CS · 7.6/m
Jekko#9313
Graves · Jungle
15 / 10 / 4
70.4% KP
26,125
23.6% share
15,312g
166 CS · 6.5/m
MagiFelix5#EUW
Annie · Mid
2 / 8 / 6
29.6% KP
17,770
16.1% share
8,275g
149 CS · 5.8/m
Mysterias#EUW
Syndra · ADC
4 / 8 / 9
48.1% KP
21,651
19.6% share
12,036g
225 CS · 8.8/m
Smietanek#CHOOM
Ekko · Support
3 / 8 / 12
55.6% KP
18,745
17% share
8,811g
27 CS · 1.1/m
Red side
VictoryEmilliant#Cass
Zac · Top
11 / 5 / 2
29.5% KP
25,753
22.8% share
13,462g
195 CS · 7.6/m
Schmuseyone#BZZ
Karthus · Jungle
11 / 4 / 14
56.8% KP
32,871
29.1% share
15,740g
261 CS · 10.2/m
Dyenn#2444
Lucian · Mid
13 / 5 / 3
36.4% KP
23,003
20.4% share
15,403g
261 CS · 10.2/m
stalk ur socials#eyes
Ezreal · ADC
9 / 6 / 9
40.9% KP
22,431
19.8% share
12,514g
161 CS · 6.3/m
alix de souza#1453
Nautilus · Support
0 / 7 / 15
34.1% KP
8,969
7.9% share
8,055g
45 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
