Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 7 days ago
3 / 10 / 3
K / D / A
46.2%
Kill participation
489.8
Damage / min
8,046g
305.9 gold / min
8
3 placed · 1 cleared
166
6.3 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRank 1#POT
Fiora · Top
3 / 4 / 2
20.8% KP
15,964
17.8% share
12,900g
265 CS · 10.1/m
Diamondprox#ProX
Sejuani · Jungle
2 / 0 / 9
45.8% KP
13,105
14.6% share
10,484g
201 CS · 7.6/m
TWTV Peng04#Hanni
Ahri · Mid
11 / 2 / 3
58.3% KP
33,044
36.8% share
13,994g
234 CS · 8.9/m
Lucky#CH1
Jinx · ADC
5 / 5 / 6
45.8% KP
19,740
22% share
13,010g
246 CS · 9.4/m
Cribob#EUW0
Thresh · Support
3 / 2 / 9
50% KP
7,853
8.8% share
8,029g
29 CS · 1.1/m
Red side
DefeatTwTv Rasadurai#TTV
Singed · Top
0 / 4 / 3
23.1% KP
8,132
11.9% share
7,070g
130 CS · 4.9/m
Afroboi#depu
Wukong · Jungle
4 / 3 / 3
53.8% KP
13,864
20.3% share
10,745g
200 CS · 7.6/m
alix de souza#1453
Sylas · Mid
3 / 10 / 3
46.2% KP
12,882
18.8% share
8,046g
166 CS · 6.3/m
Corynorhinus#Bruce
Ezreal · ADC
5 / 4 / 3
61.5% KP
26,028
38.1% share
12,316g
239 CS · 9.1/m
TeaZing#Liebe
Seraphine · Support
1 / 3 / 6
53.8% KP
7,478
10.9% share
7,305g
53 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
