Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 6 days ago
6 / 5 / 6
K / D / A
70.6%
Kill participation
971.9
Damage / min
10,814g
418.3 gold / min
19
9 placed · 5 cleared
239
9.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeati cnat spel#777
Sion · Top
0 / 8 / 3
17.6% KP
12,005
18% share
9,418g
219 CS · 8.5/m
stalk ur socials#eyes
Viego · Jungle
8 / 6 / 4
70.6% KP
15,151
22.7% share
11,721g
150 CS · 5.8/m
alix de souza#1453
Syndra · Mid
6 / 5 / 6
70.6% KP
25,124
37.6% share
10,814g
239 CS · 9.2/m
RAIKO KATA KING#KATA
Yasuo · ADC
3 / 6 / 4
41.2% KP
8,353
12.5% share
9,736g
200 CS · 7.7/m
Kite Machine#2015
Rakan · Support
0 / 3 / 12
70.6% KP
6,160
9.2% share
6,962g
25 CS · 1/m
Red side
VictoryMagiFelix5#EUW
Vayne · Top
5 / 1 / 3
28.6% KP
33,668
31.2% share
10,815g
204 CS · 7.9/m
Rabble Arouser#EUW
Talon · Jungle
6 / 5 / 9
53.6% KP
20,661
19.2% share
14,326g
257 CS · 9.9/m
AbbedaggÆ#EUW
Orianna · Mid
10 / 3 / 5
53.6% KP
24,951
23.1% share
12,839g
210 CS · 8.1/m
BUILT#2603
Riven · ADC
7 / 2 / 4
39.3% KP
21,683
20.1% share
13,762g
220 CS · 8.5/m
Methanaute#0000
Rell · Support
0 / 6 / 16
57.1% KP
6,861
6.4% share
7,346g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
