Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 5 days ago
10 / 2 / 8
K / D / A
54.5%
Kill participation
846.6
Damage / min
14,554g
634.6 gold / min
31
10 placed · 4 cleared
238
10.4 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIgrek#Fem
Singed · Top
3 / 8 / 1
21.1% KP
16,632
23.5% share
8,294g
177 CS · 7.7/m
kocham azje#caro
Jayce · Jungle
2 / 6 / 8
52.6% KP
12,408
17.5% share
9,993g
167 CS · 7.3/m
MagiFelix5#EUW
Twisted Fate · Mid
2 / 5 / 5
36.8% KP
13,085
18.5% share
8,988g
167 CS · 7.3/m
Abner#EUW0
Ezreal · ADC
7 / 7 / 5
63.2% KP
18,317
25.8% share
11,428g
161 CS · 7/m
Dekap#EUW
Pyke · Support
5 / 7 / 10
78.9% KP
10,421
14.7% share
8,646g
16 CS · 0.7/m
Red side
VictorySSO Axel#EUW
Tryndamere · Top
5 / 2 / 4
27.3% KP
15,655
18.7% share
13,854g
280 CS · 12.2/m
KC NEXT MIDKING#PANDA
Lee Sin · Jungle
10 / 2 / 7
51.5% KP
16,139
19.3% share
12,631g
195 CS · 8.5/m
alix de souza#1453
Syndra · Mid
10 / 2 / 8
54.5% KP
19,416
23.2% share
14,554g
238 CS · 10.4/m
tuokaZ#333
Jhin · ADC
2 / 7 / 9
33.3% KP
15,079
18% share
10,052g
162 CS · 7.1/m
TwTv Lathyrus#EUW01
Bard · Support
6 / 6 / 18
72.7% KP
17,454
20.8% share
9,952g
13 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
