Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 4 days ago
8 / 7 / 1
K / D / A
75%
Kill participation
1,258.8
Damage / min
13,083g
501.9 gold / min
21
8 placed · 2 cleared
218
8.4 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryI WANT WINGS#CHI
Sion · Top
2 / 2 / 13
42.9% KP
13,391
12.7% share
10,373g
200 CS · 7.7/m
TTV BAASHH#EUW
Cho'Gath · Jungle
5 / 3 / 11
45.7% KP
11,526
10.9% share
12,292g
224 CS · 8.6/m
zwaker#T1WIN
Aurora · Mid
10 / 2 / 16
74.3% KP
33,453
31.7% share
12,785g
188 CS · 7.2/m
dreamer#keia
Jhin · ADC
11 / 2 / 14
71.4% KP
27,399
26% share
15,598g
229 CS · 8.8/m
TwTv Lathyrus#EUW01
Bard · Support
7 / 3 / 20
77.1% KP
19,667
18.7% share
10,041g
18 CS · 0.7/m
Red side
Defeatalix de souza#1453
Yone · Top
8 / 7 / 1
75% KP
32,814
35.3% share
13,083g
218 CS · 8.4/m
PointCheck#EUW
Rek'Sai · Jungle
1 / 3 / 5
50% KP
13,677
14.7% share
9,140g
167 CS · 6.4/m
Laogai#LAKE
Ekko · Mid
3 / 8 / 5
66.7% KP
26,814
28.8% share
9,239g
179 CS · 6.9/m
Doros#NVA
Yunara · ADC
0 / 9 / 3
25% KP
16,194
17.4% share
9,998g
218 CS · 8.4/m
404 Suppenkasper#BRÜHE
Lulu · Support
0 / 8 / 4
33.3% KP
3,505
3.8% share
6,089g
45 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
