Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Defeat
Ranked Solo/Duo · 3 days ago
1 / 5 / 15
K / D / A
57.1%
Kill participation
264.6
Damage / min
8,982g
305 gold / min
83
37 placed · 10 cleared
40
1.4 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWictor#SIGMA
Rumble · Top
3 / 7 / 11
38.9% KP
29,482
22.7% share
10,835g
194 CS · 6.6/m
Jeykup#xie
Lee Sin · Jungle
14 / 7 / 13
75% KP
29,310
22.6% share
15,898g
183 CS · 6.2/m
Mazs#EUW
Ryze · Mid
5 / 3 / 5
27.8% KP
23,858
18.4% share
14,707g
333 CS · 11.3/m
Strode#1508
Aphelios · ADC
11 / 7 / 6
47.2% KP
34,805
26.8% share
18,087g
245 CS · 8.3/m
ObiDagsYTB#EUW
Pyke · Support
3 / 4 / 15
50% KP
12,301
9.5% share
9,409g
14 CS · 0.5/m
Red side
DefeatMaynter#EUW
Aatrox · Top
11 / 7 / 4
53.6% KP
24,780
24.6% share
13,062g
222 CS · 7.5/m
Coach Kirei#Coach
Lillia · Jungle
5 / 8 / 10
53.6% KP
22,453
22.3% share
13,110g
188 CS · 6.4/m
Flufoo#EUW
Ahri · Mid
7 / 5 / 6
46.4% KP
27,139
27% share
12,718g
199 CS · 6.8/m
ANB SHC#2026
Yunara · ADC
4 / 11 / 7
39.3% KP
18,425
18.3% share
13,664g
229 CS · 7.8/m
alix de souza#1453
Lulu · Support
1 / 5 / 15
57.1% KP
7,791
7.7% share
8,982g
40 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
