Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 2 days ago
6 / 5 / 11
K / D / A
51.5%
Kill participation
1,001
Damage / min
14,280g
473.4 gold / min
21
8 placed · 5 cleared
289
9.6 CS / min
Objective control
2
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpt4#000
K'Sante · Top
9 / 5 / 5
45.2% KP
31,979
24.6% share
12,929g
229 CS · 7.6/m
ismααα#EUW
Jarvan IV · Jungle
10 / 5 / 15
80.6% KP
33,806
26% share
13,566g
181 CS · 6/m
indoor fish#EUW
Akali · Mid
4 / 10 / 10
45.2% KP
28,040
21.5% share
10,881g
187 CS · 6.2/m
Nille#76100
Jhin · ADC
7 / 5 / 12
61.3% KP
27,270
20.9% share
14,956g
250 CS · 8.3/m
ALBANIAN#iLevi
Rakan · Support
1 / 8 / 21
71% KP
9,109
7% share
8,628g
25 CS · 0.8/m
Red side
Victoryseptico1#EUW
Fiora · Top
10 / 9 / 8
54.5% KP
31,251
24.3% share
15,844g
204 CS · 6.8/m
LR Velja#2203
Nidalee · Jungle
9 / 7 / 10
57.6% KP
20,104
15.6% share
15,311g
252 CS · 8.4/m
alix de souza#1453
Yone · Mid
6 / 5 / 11
51.5% KP
30,197
23.4% share
14,280g
289 CS · 9.6/m
MathisV#ARCHE
Hwei · ADC
4 / 4 / 11
45.5% KP
36,196
28.1% share
11,965g
231 CS · 7.7/m
Dekap#EUW
Leona · Support
4 / 6 / 20
72.7% KP
11,102
8.6% share
9,865g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
