Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 10 hours ago
12 / 7 / 7
K / D / A
61.3%
Kill participation
1,519.8
Damage / min
16,708g
643.4 gold / min
29
9 placed · 4 cleared
284
10.9 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGao the Arsonist#fan
K'Sante · Top
5 / 5 / 9
45.2% KP
16,266
13.9% share
10,583g
168 CS · 6.5/m
bob#asfas
Karthus · Jungle
7 / 9 / 1
25.8% KP
29,486
25.1% share
12,724g
242 CS · 9.3/m
alix de souza#1453
Yone · Mid
12 / 7 / 7
61.3% KP
39,463
33.6% share
16,708g
284 CS · 10.9/m
XCZD7FUIO#EUW
Kalista · ADC
5 / 6 / 4
29% KP
25,510
21.7% share
13,682g
238 CS · 9.2/m
Дима#LbIc
Thresh · Support
2 / 4 / 11
41.9% KP
6,640
5.7% share
7,958g
24 CS · 0.9/m
Red side
DefeatAwful Things#Koala
Fiora · Top
3 / 8 / 5
25.8% KP
24,750
25.7% share
10,866g
234 CS · 9/m
kocham azje#caro
Locke · Jungle
12 / 7 / 8
64.5% KP
22,728
23.6% share
13,300g
172 CS · 6.6/m
Madres Enjoyer#MILK
Sion · Mid
6 / 10 / 8
45.2% KP
21,674
22.5% share
10,342g
165 CS · 6.4/m
Faetski#Hera
Jhin · ADC
5 / 2 / 11
51.6% KP
12,791
13.3% share
12,676g
239 CS · 9.2/m
TTV Guli#7VEN
Sona · Support
5 / 4 / 20
80.6% KP
14,295
14.9% share
9,881g
35 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
