Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 6 hours ago
12 / 2 / 2
K / D / A
41.2%
Kill participation
1,047.4
Damage / min
15,121g
526.9 gold / min
22
7 placed · 6 cleared
281
9.8 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTurning Point 3#III
Draven · Top
1 / 8 / 5
26.1% KP
15,507
15.5% share
10,315g
229 CS · 8/m
Thayger#SOUL
Jayce · Jungle
6 / 7 / 11
73.9% KP
31,051
31% share
13,559g
214 CS · 7.5/m
Mysterias#EUW
Syndra · Mid
8 / 6 / 4
52.2% KP
27,093
27% share
13,310g
239 CS · 8.3/m
Mumei Kaneshige#ランク1
Jhin · ADC
7 / 6 / 7
60.9% KP
18,165
18.1% share
12,464g
224 CS · 7.8/m
Ben Cristovao#BOMBI
Bard · Support
1 / 7 / 19
87% KP
8,471
8.4% share
7,853g
22 CS · 0.8/m
Red side
VictoryJezu#KR01
Vayne · Top
10 / 4 / 5
44.1% KP
18,246
17.9% share
13,459g
211 CS · 7.4/m
emily#sheep
Nunu & Willump · Jungle
7 / 4 / 11
52.9% KP
15,176
14.9% share
13,219g
196 CS · 6.8/m
alix de souza#1453
Akali · Mid
12 / 2 / 2
41.2% KP
30,060
29.4% share
15,121g
281 CS · 9.8/m
wx一剑封喉血染苍穹ω4DB0T#spιη
Caitlyn · ADC
4 / 5 / 5
26.5% KP
21,325
20.9% share
14,947g
271 CS · 9.4/m
DONALD DOSS#Doss
Lux · Support
1 / 8 / 11
35.3% KP
17,382
17% share
8,513g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
