Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 3 hours ago
2 / 10 / 9
K / D / A
73.3%
Kill participation
444.7
Damage / min
7,784g
308.7 gold / min
82
40 placed · 15 cleared
42
1.7 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryShe ball#Looca
Kled · Top
4 / 2 / 7
28.2% KP
10,701
10.5% share
10,611g
193 CS · 7.7/m
LR Velja#2203
Lee Sin · Jungle
11 / 3 / 14
64.1% KP
27,431
27% share
14,476g
223 CS · 8.8/m
AbbedaggÆ#EUW
Lissandra · Mid
6 / 2 / 10
41% KP
17,727
17.4% share
12,635g
271 CS · 10.7/m
Strode#1508
Aphelios · ADC
17 / 2 / 7
61.5% KP
37,480
36.8% share
16,689g
245 CS · 9.7/m
meow#hzl
Thresh · Support
1 / 6 / 24
64.1% KP
8,390
8.2% share
8,283g
19 CS · 0.8/m
Red side
DefeatcadianNN#EUW
Kennen · Top
3 / 4 / 4
46.7% KP
27,215
33.9% share
11,941g
231 CS · 9.2/m
TECHNOPHOBEEEEEE#AHHHH
Cho'Gath · Jungle
5 / 9 / 5
66.7% KP
11,620
14.5% share
10,226g
141 CS · 5.6/m
RAIKO KATA KING#KATA
Yasuo · Mid
3 / 7 / 5
53.3% KP
12,001
14.9% share
10,933g
222 CS · 8.8/m
3XA#ida
Ashe · ADC
2 / 9 / 7
60% KP
18,242
22.7% share
10,184g
181 CS · 7.2/m
alix de souza#1453
Sylas · Support
2 / 10 / 9
73.3% KP
11,213
14% share
7,784g
42 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
