Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · Just now
6 / 3 / 6
K / D / A
50%
Kill participation
1,105.1
Damage / min
14,052g
468.1 gold / min
25
12 placed · 2 cleared
296
9.9 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTTV KAAGAROO#kag
Trundle · Top
3 / 7 / 6
37.5% KP
13,983
12.5% share
12,602g
225 CS · 7.5/m
kittxnly mid acc#AHRI
Sylas · Jungle
10 / 4 / 8
75% KP
25,376
22.7% share
14,710g
212 CS · 7.1/m
alix de souza#1453
Viktor · Mid
6 / 3 / 6
50% KP
33,172
29.7% share
14,052g
296 CS · 9.9/m
MercedesBenzE500#EUW
Ezreal · ADC
5 / 6 / 5
41.7% KP
33,446
29.9% share
14,510g
228 CS · 7.6/m
WannaBeHappy#Birki
Nautilus · Support
0 / 10 / 10
41.7% KP
5,735
5.1% share
7,664g
31 CS · 1/m
Red side
Defeatxhtao#3100
Jayce · Top
8 / 9 / 4
40% KP
26,213
21.3% share
11,964g
251 CS · 8.4/m
Diamondprox#ProX
Sejuani · Jungle
4 / 3 / 15
63.3% KP
18,647
15.1% share
11,379g
185 CS · 6.2/m
TWTV Peng04#Hanni
Aurora · Mid
6 / 6 / 6
40% KP
28,633
23.2% share
10,980g
220 CS · 7.3/m
Sports car#0001
Jhin · ADC
12 / 3 / 8
66.7% KP
40,562
32.9% share
16,554g
281 CS · 9.4/m
DONALD DOSS#Doss
Thresh · Support
0 / 3 / 20
66.7% KP
9,184
7.5% share
7,579g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
