Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 128 days ago
2 / 2 / 20
K / D / A
59.5%
Kill participation
935.7
Damage / min
11,687g
410.1 gold / min
28
12 placed · 3 cleared
250
8.8 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdrained#禁断の愛
Singed · Top
5 / 4 / 6
45.8% KP
20,667
22.5% share
14,272g
270 CS · 9.5/m
YTB Anderlee#999
Lee Sin · Jungle
10 / 7 / 6
66.7% KP
18,057
19.6% share
13,940g
191 CS · 6.7/m
Lznnn#lzn
Yasuo · Mid
6 / 7 / 3
37.5% KP
14,576
15.8% share
11,427g
213 CS · 7.5/m
i came back#22222
Ezreal · ADC
3 / 10 / 8
45.8% KP
27,044
29.4% share
12,331g
220 CS · 7.7/m
barbara#meow
Sona · Support
0 / 9 / 13
54.2% KP
11,679
12.7% share
7,972g
32 CS · 1.1/m
Red side
VictoryMoeeb#BR2
Kayle · Top
9 / 6 / 8
45.9% KP
33,194
25.1% share
16,000g
267 CS · 9.4/m
ONE TRUE KING#shin
Rengar · Jungle
19 / 7 / 6
67.6% KP
39,912
30.1% share
16,585g
201 CS · 7.1/m
ariziinho#Hwei
Hwei · Mid
2 / 2 / 20
59.5% KP
26,667
20.1% share
11,687g
250 CS · 8.8/m
tacinho#nat
Senna · ADC
4 / 4 / 16
54.1% KP
24,573
18.6% share
13,360g
198 CS · 6.9/m
jullie#1000
Janna · Support
3 / 5 / 19
59.5% KP
8,061
6.1% share
8,407g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
