Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 128 days ago
4 / 2 / 3
K / D / A
50%
Kill participation
486.7
Damage / min
9,473g
408.9 gold / min
24
10 placed · 2 cleared
205
8.8 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDioge#2002
Yone · Top
12 / 3 / 2
53.8% KP
23,908
34.6% share
15,172g
257 CS · 11.1/m
Jester#Card
Shaco · Jungle
3 / 5 / 5
30.8% KP
8,441
12.2% share
9,559g
155 CS · 6.7/m
seixon o tal#Chovy
Lux · Mid
4 / 4 / 5
34.6% KP
15,357
22.2% share
9,833g
196 CS · 8.5/m
Lemuel#1707
Ashe · ADC
6 / 1 / 3
34.6% KP
11,998
17.4% share
11,985g
210 CS · 9.1/m
Tico#1911
Neeko · Support
1 / 1 / 6
26.9% KP
9,397
13.6% share
7,024g
37 CS · 1.6/m
Red side
Defeatsunrise#BR01
Jayce · Top
2 / 11 / 2
28.6% KP
10,380
21.6% share
8,151g
176 CS · 7.6/m
TTVNehemmiahlol#Stoic
Udyr · Jungle
5 / 5 / 2
50% KP
9,339
19.4% share
9,014g
144 CS · 6.2/m
ariziinho#Hwei
Hwei · Mid
4 / 2 / 3
50% KP
11,276
23.5% share
9,473g
205 CS · 8.8/m
Lucigi#FaBR1
Sivir · ADC
3 / 3 / 0
21.4% KP
9,437
19.6% share
10,614g
220 CS · 9.5/m
bankai#1601
Camille · Support
0 / 5 / 5
35.7% KP
7,594
15.8% share
6,199g
38 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
