Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 128 days ago
5 / 6 / 10
K / D / A
45.5%
Kill participation
844.2
Damage / min
12,318g
445.5 gold / min
33
9 placed · 2 cleared
184
6.7 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
11
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatv1ni#verso
Ornn · Top
3 / 8 / 7
34.5% KP
14,229
13.8% share
9,064g
156 CS · 5.6/m
Oikawa Tooru#LEV
Kha'Zix · Jungle
9 / 2 / 7
55.2% KP
22,828
22.2% share
14,732g
207 CS · 7.5/m
DemoniC#Moon
Xerath · Mid
7 / 9 / 7
48.3% KP
33,583
32.6% share
11,217g
185 CS · 6.7/m
Lemuel#1707
Caitlyn · ADC
9 / 4 / 7
55.2% KP
24,511
23.8% share
13,676g
222 CS · 8/m
Kilando#br1
Leona · Support
1 / 10 / 13
48.3% KP
7,906
7.7% share
7,468g
20 CS · 0.7/m
Red side
Victoryariziinho#Hwei
Hwei · Top
5 / 6 / 10
45.5% KP
23,343
22.2% share
12,318g
184 CS · 6.7/m
for you#ninha
Master Yi · Jungle
14 / 4 / 5
57.6% KP
33,856
32.2% share
16,329g
255 CS · 9.2/m
NEADZ#898
Sylas · Mid
10 / 8 / 7
51.5% KP
30,378
28.9% share
15,265g
230 CS · 8.3/m
HotPie#0802
Jinx · ADC
3 / 5 / 4
21.2% KP
11,318
10.7% share
11,764g
224 CS · 8.1/m
Back To Black#Amy W
Thresh · Support
1 / 6 / 15
48.5% KP
6,391
6.1% share
7,851g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
