Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 127 days ago
5 / 2 / 11
K / D / A
50%
Kill participation
1,007.5
Damage / min
11,026g
447.3 gold / min
26
12 placed · 2 cleared
221
9 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatN I H I L メ#CDRP
Rek'Sai · Top
3 / 6 / 5
53.3% KP
13,887
21% share
10,624g
208 CS · 8.4/m
Ankeris#0000
Kha'Zix · Jungle
5 / 7 / 1
40% KP
11,681
17.7% share
12,058g
168 CS · 6.8/m
Zayco#Zayco
Yone · Mid
5 / 6 / 1
40% KP
12,250
18.5% share
10,144g
198 CS · 8/m
medo#c c
Zyra · ADC
2 / 7 / 5
46.7% KP
22,277
33.7% share
9,608g
191 CS · 7.7/m
Saku Gabimaru#Svero
Lissandra · Support
0 / 6 / 7
46.7% KP
6,037
9.1% share
6,458g
25 CS · 1/m
Red side
VictoryTwTv Duelista#ruins
Riven · Top
4 / 5 / 6
31.3% KP
16,945
18.2% share
11,332g
233 CS · 9.5/m
for you#ninha
Master Yi · Jungle
20 / 2 / 4
75% KP
30,036
32.2% share
16,832g
207 CS · 8.4/m
ariziinho#Hwei
Hwei · Mid
5 / 2 / 11
50% KP
24,834
26.6% share
11,026g
221 CS · 9/m
GuoliverX#mel
Senna · ADC
1 / 4 / 18
59.4% KP
15,916
17.1% share
10,618g
165 CS · 6.7/m
drained#禁断の愛
Lulu · Support
2 / 2 / 20
68.8% KP
5,552
6% share
8,221g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
