Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 126 days ago
9 / 1 / 9
K / D / A
50%
Kill participation
1,368.5
Damage / min
17,642g
478.8 gold / min
45
18 placed · 5 cleared
287
7.8 CS / min
Objective control
4
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNutshell#123
Rumble · Top
6 / 8 / 8
63.6% KP
43,788
33.3% share
15,053g
303 CS · 8.2/m
7REX Lolo#what
Wukong · Jungle
6 / 4 / 11
77.3% KP
30,185
23% share
17,500g
313 CS · 8.5/m
joão10#j10
Aurelion Sol · Mid
7 / 8 / 6
59.1% KP
31,813
24.2% share
15,539g
295 CS · 8/m
孫悟空#Son59
Lucian · ADC
3 / 10 / 3
27.3% KP
21,432
16.3% share
14,794g
285 CS · 7.7/m
Caiçara 13#XDD
Milio · Support
0 / 6 / 15
68.2% KP
4,228
3.2% share
9,269g
36 CS · 1/m
Red side
VictoryRei Do Retorno#AURA
Garen · Top
10 / 5 / 5
41.7% KP
36,269
22.2% share
17,430g
279 CS · 7.6/m
Glacial Lata#350ML
Rengar · Jungle
10 / 4 / 12
61.1% KP
39,275
24% share
17,564g
249 CS · 6.8/m
Trespontinhoss#br1
Yasuo · Mid
6 / 9 / 3
25% KP
23,296
14.2% share
15,442g
278 CS · 7.5/m
ariziinho#Hwei
Hwei · ADC
9 / 1 / 9
50% KP
50,431
30.8% share
17,642g
287 CS · 7.8/m
Liritus#br1
Seraphine · Support
1 / 3 / 21
61.1% KP
14,349
8.8% share
12,246g
42 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
