Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Veigar
Victory
Ranked Solo/Duo · 122 days ago
12 / 3 / 9
K / D / A
60%
Kill participation
1,331.7
Damage / min
19,196g
542 gold / min
22
12 placed · 3 cleared
298
8.4 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
4
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAyana#saint
Ahri · Top
6 / 5 / 12
51.4% KP
32,684
21.4% share
14,460g
285 CS · 8/m
L9 HOMEM PATETA#202
Kha'Zix · Jungle
6 / 6 / 9
42.9% KP
17,203
11.2% share
17,249g
261 CS · 7.4/m
cRa#letca
Fiora · Mid
10 / 8 / 11
60% KP
47,651
31.1% share
18,218g
292 CS · 8.2/m
ariziinho#Hwei
Veigar · ADC
12 / 3 / 9
60% KP
47,166
30.8% share
19,196g
298 CS · 8.4/m
fades#pyke
Rell · Support
1 / 8 / 18
54.3% KP
8,309
5.4% share
9,365g
25 CS · 0.7/m
Red side
DefeatRei Do Retorno#AURA
Garen · Top
12 / 5 / 6
60% KP
38,156
31.4% share
19,742g
335 CS · 9.5/m
K0GUDOiL0VEdREw#ŁEViN
Rengar · Jungle
9 / 6 / 9
60% KP
24,749
20.3% share
17,034g
288 CS · 8.1/m
billyfizz#dig
Irelia · Mid
0 / 10 / 9
30% KP
17,156
14.1% share
12,688g
253 CS · 7.1/m
ZIKINHA O SABÃO#SABÃO
Karma · ADC
8 / 8 / 8
53.3% KP
32,166
26.4% share
14,642g
260 CS · 7.3/m
Cindy lou who#wdbhg
Alistar · Support
1 / 6 / 18
63.3% KP
9,430
7.8% share
9,743g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
