Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 122 days ago
7 / 3 / 20
K / D / A
67.5%
Kill participation
962.3
Damage / min
14,811g
483.2 gold / min
30
13 placed · 4 cleared
224
7.3 CS / min
Objective control
4
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPRIME INEFAVEL#AURA
Aatrox · Top
10 / 3 / 12
55% KP
19,904
19.5% share
13,033g
225 CS · 7.3/m
Naigøz#GOAT
Vi · Jungle
4 / 5 / 11
37.5% KP
11,357
11.1% share
11,386g
169 CS · 5.5/m
deathdrets#br1
Yasuo · Mid
14 / 7 / 14
70% KP
23,907
23.5% share
15,946g
269 CS · 8.8/m
ariziinho#Hwei
Hwei · ADC
7 / 3 / 20
67.5% KP
29,493
28.9% share
14,811g
224 CS · 7.3/m
ximi ximiau#blaop
Bard · Support
5 / 6 / 26
77.5% KP
17,259
16.9% share
10,682g
43 CS · 1.4/m
Red side
DefeatForlin#br1
Jayce · Top
9 / 5 / 6
62.5% KP
34,584
29.7% share
15,725g
271 CS · 8.8/m
MALPHITE CRÍTICO#STLS
Master Yi · Jungle
2 / 8 / 7
37.5% KP
16,400
14.1% share
11,700g
207 CS · 6.8/m
Andrey#nyiro
Lux · Mid
6 / 12 / 5
45.8% KP
20,202
17.3% share
9,511g
142 CS · 4.6/m
IDESERVEIT#bipi
Ezreal · ADC
6 / 7 / 6
50% KP
35,678
30.6% share
15,018g
267 CS · 8.7/m
Rafka#BR3
Sona · Support
1 / 8 / 12
54.2% KP
9,584
8.2% share
8,364g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
