Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 120 days ago
10 / 5 / 11
K / D / A
46.7%
Kill participation
1,010.9
Damage / min
16,158g
467.9 gold / min
25
13 placed · 6 cleared
210
6.1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
5
Dragons
2
Baron
11
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatK0H4RI#kohas
Gangplank · Top
4 / 13 / 9
34.2% KP
17,487
13.3% share
14,310g
237 CS · 6.9/m
Belizário#BR0
Rek'Sai · Jungle
13 / 8 / 9
57.9% KP
27,399
20.9% share
17,665g
220 CS · 6.4/m
Peragrador#BR1
Aurora · Mid
13 / 9 / 8
55.3% KP
44,951
34.2% share
15,308g
208 CS · 6/m
suzuki#2211
Ezreal · ADC
5 / 9 / 14
50% KP
31,105
23.7% share
14,837g
258 CS · 7.5/m
MAZE Peroba#Gemas
Galio · Support
3 / 6 / 20
60.5% KP
10,424
7.9% share
10,648g
31 CS · 0.9/m
Red side
Victorynburg#br1
Jayce · Top
13 / 9 / 8
46.7% KP
53,066
30.3% share
18,080g
276 CS · 8/m
116#CN1
Graves · Jungle
11 / 7 / 9
44.4% KP
42,613
24.3% share
19,086g
300 CS · 8.7/m
marcela riven#00001
Azir · Mid
10 / 10 / 7
37.8% KP
36,686
20.9% share
15,067g
230 CS · 6.7/m
ariziinho#Hwei
Hwei · ADC
10 / 5 / 11
46.7% KP
34,909
19.9% share
16,158g
210 CS · 6.1/m
rafamad#eae
Zilean · Support
1 / 7 / 21
48.9% KP
8,015
4.6% share
10,521g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
