Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 119 days ago
15 / 3 / 21
K / D / A
66.7%
Kill participation
1,385.7
Damage / min
18,161g
580.2 gold / min
19
11 placed · 2 cleared
245
7.8 CS / min
Objective control
3
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
1
Dragons
2
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLEGACY OPERFEITO#CHAD
Vladimir · Top
2 / 8 / 6
26.7% KP
22,291
21% share
11,723g
249 CS · 8/m
darkencry#rank1
Hecarim · Jungle
9 / 5 / 4
43.3% KP
21,210
20% share
15,363g
276 CS · 8.8/m
Sh1ro#ZzZ
Yasuo · Mid
9 / 13 / 1
33.3% KP
25,187
23.8% share
14,090g
263 CS · 8.4/m
Nyguu#6767
Senna · ADC
4 / 12 / 10
46.7% KP
17,312
16.3% share
12,405g
189 CS · 6/m
MAZE Peroba#Gemas
Nautilus · Support
6 / 16 / 13
63.3% KP
19,964
18.8% share
11,246g
30 CS · 1/m
Red side
VictoryVEIGARKING#CN1
Darius · Top
12 / 5 / 10
40.7% KP
33,380
22.2% share
15,028g
237 CS · 7.6/m
Laslion is Back#evan
Nocturne · Jungle
9 / 7 / 17
48.1% KP
21,958
14.6% share
14,132g
158 CS · 5/m
ariziinho#Hwei
Hwei · Mid
15 / 3 / 21
66.7% KP
43,371
28.9% share
18,161g
245 CS · 7.8/m
LuanziN#2500
Sivir · ADC
3 / 9 / 12
27.8% KP
16,225
10.8% share
15,240g
274 CS · 8.8/m
Manoew#BR2
Xerath · Support
15 / 6 / 19
63% KP
35,292
23.5% share
15,716g
39 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
