Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zoe
Victory
Ranked Solo/Duo · 118 days ago
2 / 4 / 10
K / D / A
32.4%
Kill participation
1,037.8
Damage / min
9,579g
348.8 gold / min
19
10 placed · 0 cleared
184
6.7 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryvitin1#black
K'Sante · Top
6 / 7 / 6
32.4% KP
23,760
19% share
12,353g
239 CS · 8.7/m
luanbpt#BR2
Rengar · Jungle
16 / 2 / 6
59.5% KP
30,703
24.5% share
16,897g
224 CS · 8.2/m
ariziinho#Hwei
Zoe · Mid
2 / 4 / 10
32.4% KP
28,506
22.7% share
9,579g
184 CS · 6.7/m
Yeora#Rato
Naafiri · ADC
13 / 7 / 8
56.8% KP
36,220
28.9% share
15,263g
204 CS · 7.4/m
Equinócio#hope
Soraka · Support
0 / 9 / 24
64.9% KP
6,145
4.9% share
8,860g
21 CS · 0.8/m
Red side
DefeatRyuuhu#12345
Sett · Top
7 / 6 / 3
35.7% KP
21,904
22.1% share
12,071g
219 CS · 8/m
havertz#z k
Kayn · Jungle
5 / 6 / 5
35.7% KP
15,695
15.8% share
12,273g
232 CS · 8.4/m
cristal#relly
Anivia · Mid
4 / 8 / 3
25% KP
17,932
18.1% share
10,250g
183 CS · 6.7/m
Marvinzinho#1234
Senna · ADC
3 / 10 / 12
53.6% KP
18,146
18.3% share
11,567g
198 CS · 7.2/m
Telas#0604
Rumble · Support
9 / 8 / 8
60.7% KP
25,410
25.6% share
10,083g
46 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
