Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 118 days ago
9 / 6 / 17
K / D / A
60.5%
Kill participation
1,860
Damage / min
18,082g
498.4 gold / min
24
14 placed · 2 cleared
218
6 CS / min
Objective control
1
Dragons
2
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatariziinho#Hwei
Hwei · Top
9 / 6 / 17
60.5% KP
67,487
35.5% share
18,082g
218 CS · 6/m
xlt#br1
Graves · Jungle
4 / 12 / 12
37.2% KP
19,638
10.3% share
13,669g
209 CS · 5.8/m
rhinestone eyes#rplcd
Sylas · Mid
11 / 11 / 13
55.8% KP
37,099
19.5% share
13,574g
173 CS · 4.8/m
lyg#6969
Kalista · ADC
9 / 12 / 14
53.5% KP
39,590
20.8% share
20,707g
319 CS · 8.8/m
Yukino#KR33
Pantheon · Support
10 / 13 / 11
48.8% KP
26,488
13.9% share
14,173g
56 CS · 1.5/m
Red side
VictorySHF Eraj#Adc
Ornn · Top
4 / 8 / 16
37% KP
18,200
10.9% share
12,010g
168 CS · 4.6/m
7REXNero#ntfk
Wukong · Jungle
9 / 10 / 19
51.9% KP
31,991
19.1% share
16,215g
226 CS · 6.2/m
diabolical reaps#tepes
Kassadin · Mid
24 / 7 / 10
63% KP
70,794
42.3% share
23,335g
252 CS · 6.9/m
OH BAILAO BAILAO#07 02
Twitch · ADC
10 / 9 / 18
51.9% KP
30,063
18% share
17,892g
248 CS · 6.8/m
Stinge#ΘΑΥΜΑ
Nautilus · Support
7 / 9 / 29
66.7% KP
16,274
9.7% share
13,386g
49 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
