Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 118 days ago
3 / 2 / 14
K / D / A
54.8%
Kill participation
544.2
Damage / min
12,472g
470.9 gold / min
16
11 placed · 1 cleared
214
8.1 CS / min
Objective control
0
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
4
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBenvi#LOL
Jayce · Top
7 / 5 / 7
45.2% KP
23,368
26.1% share
12,683g
231 CS · 8.7/m
Ricardo#058
Viego · Jungle
16 / 2 / 6
71% KP
27,811
31% share
17,093g
227 CS · 8.6/m
p1stol#god
Vladimir · Mid
5 / 9 / 5
32.3% KP
19,900
22.2% share
10,457g
187 CS · 7.1/m
ariziinho#Hwei
Hwei · ADC
3 / 2 / 14
54.8% KP
14,413
16.1% share
12,472g
214 CS · 8.1/m
Tico#1911
Alistar · Support
0 / 1 / 16
51.6% KP
4,201
4.7% share
7,673g
29 CS · 1.1/m
Red side
DefeatAoshiAsak#BR1
Quinn · Top
5 / 9 / 2
36.8% KP
16,941
20.6% share
10,765g
187 CS · 7.1/m
misa#juny
Diana · Jungle
4 / 6 / 5
47.4% KP
12,357
15% share
10,930g
194 CS · 7.3/m
Hiromiaya#18y
Sylas · Mid
5 / 8 / 7
63.2% KP
27,634
33.6% share
10,451g
185 CS · 7/m
HotPie#0802
Sivir · ADC
4 / 3 / 3
36.8% KP
18,142
22.1% share
12,293g
254 CS · 9.6/m
Saku Gabimaru#Svero
Sona · Support
1 / 5 / 10
57.9% KP
7,179
8.7% share
7,146g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
