Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 118 days ago
6 / 1 / 4
K / D / A
47.6%
Kill participation
1,065.1
Damage / min
11,081g
404.7 gold / min
11
10 placed · 0 cleared
218
8 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCobraHutt#Kat
Illaoi · Top
0 / 9 / 2
9.5% KP
13,980
16.2% share
8,984g
191 CS · 7/m
Kakumeida#Yato
Kayn · Jungle
8 / 2 / 4
57.1% KP
21,200
24.5% share
12,180g
170 CS · 6.2/m
dsadsad1lllIlIa#dsada
Ahri · Mid
3 / 3 / 6
42.9% KP
13,757
15.9% share
9,997g
208 CS · 7.6/m
Lucão#ADC
Kai'Sa · ADC
9 / 5 / 7
76.2% KP
26,595
30.8% share
15,390g
241 CS · 8.8/m
ximi ximiau#blaop
Bard · Support
1 / 3 / 12
61.9% KP
10,881
12.6% share
8,431g
43 CS · 1.6/m
Red side
VictorySait0zin#001
Yorick · Top
6 / 3 / 0
28.6% KP
24,610
27.1% share
14,067g
269 CS · 9.8/m
87ÉDOSPORT#081
Xin Zhao · Jungle
3 / 5 / 3
28.6% KP
11,531
12.7% share
10,217g
193 CS · 7/m
ariziinho#Hwei
Hwei · Mid
6 / 1 / 4
47.6% KP
29,166
32.2% share
11,081g
218 CS · 8/m
Hudson Hornet#paid2
Senna · ADC
3 / 6 / 8
52.4% KP
15,130
16.7% share
10,962g
191 CS · 7/m
Loop#BR1
Nautilus · Support
3 / 6 / 7
47.6% KP
10,273
11.3% share
8,168g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
