Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Flex · 117 days ago
7 / 12 / 3
K / D / A
58.8%
Kill participation
768.8
Damage / min
12,228g
486.2 gold / min
8
2 placed · 2 cleared
187
7.4 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryYoan#Naoy
Gangplank · Top
8 / 3 / 6
30.4% KP
26,476
22.8% share
13,711g
254 CS · 10.1/m
haise#rain
Rengar · Jungle
13 / 5 / 5
39.1% KP
25,352
21.8% share
13,336g
183 CS · 7.3/m
atadakra#king
Yasuo · Mid
9 / 4 / 4
28.3% KP
24,369
21% share
14,248g
238 CS · 9.5/m
十十十#gat
Kai'Sa · ADC
14 / 2 / 8
47.8% KP
33,344
28.7% share
14,927g
205 CS · 8.2/m
johnny joestar#SBR33
Sona · Support
2 / 3 / 21
50% KP
6,599
5.7% share
8,373g
8 CS · 0.3/m
Red side
DefeatGoldenMag#Mag
Darius · Top
2 / 13 / 2
23.5% KP
8,775
11.7% share
7,072g
130 CS · 5.2/m
Feeps#sup
Rammus · Jungle
1 / 5 / 10
64.7% KP
10,617
14.2% share
8,261g
129 CS · 5.1/m
ariziinho#Hwei
Locke · Mid
7 / 12 / 3
58.8% KP
19,336
25.9% share
12,228g
187 CS · 7.4/m
ouço rap d anime#komi
Aurelion Sol · ADC
5 / 7 / 3
47.1% KP
23,509
31.5% share
11,616g
204 CS · 8.1/m
maria#i m
Seraphine · Support
2 / 9 / 6
47.1% KP
12,510
16.7% share
7,511g
45 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
