Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Victory
Ranked Solo/Duo · 113 days ago
2 / 5 / 29
K / D / A
73.8%
Kill participation
302.6
Damage / min
9,328g
319.1 gold / min
95
37 placed · 6 cleared
30
1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThurpoppy#Poppy
Ornn · Top
1 / 4 / 10
45.8% KP
14,841
15.2% share
9,290g
195 CS · 6.7/m
Levi#zin
Naafiri · Jungle
6 / 7 / 7
54.2% KP
20,052
20.5% share
11,712g
191 CS · 6.5/m
nu qui dito#mocin
Vladimir · Mid
3 / 7 / 7
41.7% KP
19,536
20% share
10,199g
241 CS · 8.2/m
maka albarn#kchxo
Yunara · ADC
13 / 12 / 6
79.2% KP
35,734
36.6% share
15,936g
196 CS · 6.7/m
Gênesis#YHWE
Lulu · Support
1 / 12 / 17
75% KP
7,415
7.6% share
7,947g
24 CS · 0.8/m
Red side
Victorysaori#seya7
Riven · Top
4 / 6 / 5
21.4% KP
20,652
16.5% share
12,725g
280 CS · 9.6/m
Naigøz#GOAT
Vi · Jungle
11 / 5 / 12
54.8% KP
20,397
16.3% share
14,078g
196 CS · 6.7/m
Maia#77777
Syndra · Mid
12 / 3 / 9
50% KP
30,539
24.4% share
15,324g
248 CS · 8.5/m
Flxrzinha#br1
Aurelion Sol · ADC
13 / 5 / 22
83.3% KP
44,606
35.7% share
17,521g
223 CS · 7.6/m
ariziinho#Hwei
Blitzcrank · Support
2 / 5 / 29
73.8% KP
8,847
7.1% share
9,328g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
