Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 111 days ago
4 / 6 / 8
K / D / A
63.2%
Kill participation
1,226.3
Damage / min
13,538g
404.5 gold / min
29
13 placed · 1 cleared
255
7.6 CS / min
Objective control
1
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPRIME INEFAVEL#AURA
Aatrox · Top
10 / 4 / 11
65.6% KP
43,286
32.6% share
15,969g
260 CS · 7.8/m
Son Davas#LESIN
Jarvan IV · Jungle
4 / 4 / 20
75% KP
18,794
14.2% share
15,236g
230 CS · 6.9/m
Diov#777
Akali · Mid
6 / 4 / 12
56.3% KP
22,386
16.9% share
15,012g
257 CS · 7.7/m
raven#BR10
Ezreal · ADC
9 / 2 / 11
62.5% KP
35,189
26.5% share
18,207g
305 CS · 9.1/m
gracefully#oxla
Bard · Support
3 / 5 / 15
56.3% KP
13,060
9.8% share
10,250g
23 CS · 0.7/m
Red side
DefeatVKS zekas#2002
Kled · Top
5 / 6 / 3
42.1% KP
38,047
26.9% share
12,562g
239 CS · 7.1/m
saikikusuo#2706
Qiyana · Jungle
3 / 9 / 9
63.2% KP
29,729
21.1% share
15,257g
239 CS · 7.1/m
xTrickster#br1
Fizz · Mid
6 / 3 / 3
47.4% KP
21,405
15.2% share
13,305g
273 CS · 8.2/m
ariziinho#Hwei
Hwei · ADC
4 / 6 / 8
63.2% KP
41,040
29.1% share
13,538g
255 CS · 7.6/m
Pl Torvic#Drica
Rell · Support
1 / 8 / 11
63.2% KP
10,966
7.8% share
8,426g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
