Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 107 days ago
13 / 1 / 12
K / D / A
58.1%
Kill participation
1,191.3
Damage / min
12,892g
461.5 gold / min
22
11 placed · 2 cleared
209
7.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatveio vito#nina
Jax · Top
3 / 5 / 3
35.3% KP
21,033
22.2% share
11,533g
237 CS · 8.5/m
roleplay shaco#gpt
Shaco · Jungle
9 / 7 / 4
76.5% KP
20,885
22.1% share
13,919g
210 CS · 7.5/m
kolld#cadu
LeBlanc · Mid
1 / 7 / 6
41.2% KP
12,140
12.8% share
9,544g
198 CS · 7.1/m
Dajar the Legend#GOAT
Ziggs · ADC
1 / 11 / 7
47.1% KP
17,852
18.9% share
9,880g
190 CS · 6.8/m
Cartela de Ovos#br1
Brand · Support
3 / 13 / 8
64.7% KP
22,709
24% share
8,522g
34 CS · 1.2/m
Red side
VictorySr Fantástico#FOUR4
Sion · Top
1 / 2 / 11
27.9% KP
13,818
13.6% share
10,967g
241 CS · 8.6/m
Zezas#br1
Ekko · Jungle
12 / 1 / 6
41.9% KP
18,967
18.7% share
14,953g
257 CS · 9.2/m
ariziinho#Hwei
Hwei · Mid
13 / 1 / 12
58.1% KP
33,278
32.8% share
12,892g
209 CS · 7.5/m
pnaminho#qiya
Qiyana · ADC
12 / 5 / 3
34.9% KP
19,586
19.3% share
13,446g
187 CS · 6.7/m
MCcocada#BR1
Blitzcrank · Support
5 / 8 / 22
62.8% KP
15,772
15.6% share
10,059g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
