Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 107 days ago
6 / 2 / 12
K / D / A
48.6%
Kill participation
919
Damage / min
11,068g
404.2 gold / min
28
11 placed · 2 cleared
179
6.5 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnaul#001
Riven · Top
8 / 8 / 5
61.9% KP
32,464
34.3% share
13,290g
186 CS · 6.8/m
havertz#z k
Kayn · Jungle
5 / 9 / 8
61.9% KP
21,727
23% share
11,957g
184 CS · 6.7/m
Infinity1#BR2
Ekko · Mid
6 / 7 / 2
38.1% KP
18,344
19.4% share
11,695g
209 CS · 7.6/m
kolld#cadu
Senna · ADC
1 / 5 / 11
57.1% KP
11,890
12.6% share
9,982g
168 CS · 6.1/m
ivaD#levis
Bard · Support
1 / 8 / 11
57.1% KP
10,159
10.7% share
7,360g
22 CS · 0.8/m
Red side
VictorySr Fantástico#FOUR4
Zaahen · Top
7 / 6 / 7
37.8% KP
25,475
21.2% share
11,870g
184 CS · 6.7/m
Ayrton S#asdf
Xin Zhao · Jungle
3 / 3 / 19
59.5% KP
18,653
15.5% share
12,841g
232 CS · 8.5/m
ariziinho#Hwei
Hwei · Mid
6 / 2 / 12
48.6% KP
25,164
21% share
11,068g
179 CS · 6.5/m
GuoliverX#mel
Mel · ADC
15 / 6 / 4
51.4% KP
25,855
21.5% share
16,357g
216 CS · 7.9/m
이민규 peach#2000
Camille · Support
6 / 4 / 17
62.2% KP
24,843
20.7% share
10,391g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
