Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 107 days ago
6 / 5 / 11
K / D / A
53.1%
Kill participation
1,091.7
Damage / min
10,960g
376.8 gold / min
16
10 placed · 4 cleared
181
6.2 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat7REX Hakari#愛憎の影
Jayce · Top
3 / 6 / 12
46.9% KP
24,937
22% share
11,599g
222 CS · 7.6/m
maxxxx#kayn
Ekko · Jungle
14 / 7 / 4
56.3% KP
16,735
14.7% share
14,328g
179 CS · 6.2/m
ariziinho#Hwei
Hwei · Mid
6 / 5 / 11
53.1% KP
31,750
28% share
10,960g
181 CS · 6.2/m
hollowed ghosty#bless
Draven · ADC
6 / 9 / 7
40.6% KP
25,986
22.9% share
14,702g
249 CS · 8.6/m
Testacc#sauce
Nautilus · Support
3 / 12 / 11
43.8% KP
14,149
12.5% share
8,460g
35 CS · 1.2/m
Red side
VictoryClovao Bengala#BR1
K'Sante · Top
5 / 4 / 8
33.3% KP
21,520
18.8% share
12,187g
202 CS · 6.9/m
Son Davas#LESIN
Lee Sin · Jungle
10 / 7 / 11
53.8% KP
22,831
19.9% share
13,323g
160 CS · 5.5/m
COUTINHO#PVH
Annie · Mid
8 / 8 / 9
43.6% KP
24,177
21.1% share
12,728g
203 CS · 7/m
Dufrens Mit#chupi
Xayah · ADC
15 / 6 / 8
59% KP
40,595
35.4% share
17,983g
258 CS · 8.9/m
Naoikirin#Hope
Braum · Support
1 / 8 / 24
64.1% KP
5,555
4.8% share
9,050g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
