Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 102 days ago
4 / 3 / 6
K / D / A
31.3%
Kill participation
774
Damage / min
13,132g
417.3 gold / min
26
14 placed · 1 cleared
262
8.3 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
11
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatValey#Lux
Lux · Top
5 / 4 / 4
42.9% KP
24,561
25% share
13,591g
280 CS · 8.9/m
TTVNehemmiahlol#Stoic
Olaf · Jungle
4 / 7 / 5
42.9% KP
17,720
18% share
12,251g
225 CS · 7.2/m
zhyul#111
Yone · Mid
6 / 9 / 4
47.6% KP
30,355
30.9% share
13,943g
284 CS · 9/m
kaiks#ids
Seraphine · ADC
6 / 4 / 5
52.4% KP
21,696
22.1% share
13,255g
237 CS · 7.5/m
medo#c c
Karma · Support
0 / 8 / 9
42.9% KP
3,956
4% share
7,419g
25 CS · 0.8/m
Red side
VictorySynyster Gates#00000
Riven · Top
7 / 6 / 7
43.8% KP
20,251
18.8% share
16,604g
260 CS · 8.3/m
Tibetan Monk#buda
Sylas · Jungle
12 / 4 / 10
68.8% KP
24,878
23% share
16,428g
231 CS · 7.3/m
Maathe#LCK
Jayce · Mid
6 / 5 / 11
53.1% KP
30,816
28.5% share
13,513g
256 CS · 8.1/m
ariziinho#Hwei
Hwei · ADC
4 / 3 / 6
31.3% KP
24,355
22.6% share
13,132g
262 CS · 8.3/m
FL Liebe#Liebe
Nautilus · Support
3 / 4 / 12
46.9% KP
7,668
7.1% share
9,410g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
