Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 102 days ago
5 / 8 / 13
K / D / A
47.4%
Kill participation
666.1
Damage / min
14,588g
363.9 gold / min
32
15 placed · 6 cleared
217
5.4 CS / min
Objective control
2
Dragons
2
Baron
4
Towers
1
Inhibitors
1
Herald
4
Dragons
0
Baron
12
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPunmkie#Sleep
Zoe · Top
9 / 6 / 14
54.8% KP
44,431
29.6% share
16,775g
267 CS · 6.7/m
Son Davas#LESIN
Lee Sin · Jungle
9 / 7 / 13
52.4% KP
21,200
14.1% share
17,090g
224 CS · 5.6/m
Nârutin#Tsona
Aurelion Sol · Mid
11 / 4 / 10
50% KP
38,324
25.5% share
18,197g
327 CS · 8.2/m
Berserker#Gui
Caitlyn · ADC
8 / 8 / 10
42.9% KP
31,865
21.2% share
19,779g
340 CS · 8.5/m
Nero The Fik#zay
Bard · Support
5 / 13 / 18
54.8% KP
14,404
9.6% share
12,773g
45 CS · 1.1/m
Red side
Victoryariziinho#Hwei
Hwei · Top
5 / 8 / 13
47.4% KP
26,699
17.3% share
14,588g
217 CS · 5.4/m
Neymar Jr#1457
Viego · Jungle
15 / 7 / 3
47.4% KP
28,739
18.6% share
19,574g
254 CS · 6.3/m
Klein Moretti 小丑#Ryuu
Zaahen · Mid
8 / 10 / 10
47.4% KP
48,762
31.6% share
20,731g
367 CS · 9.2/m
inori#lrsz
Syndra · ADC
10 / 7 / 8
47.4% KP
37,918
24.6% share
20,462g
339 CS · 8.5/m
av1x#200
Rell · Support
0 / 11 / 27
71.1% KP
12,276
8% share
11,525g
34 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
